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Atlus lists 50 Additional Features and Adjustments in the Complete Guide trailer for Shin Megami Tensei V: Vengeance

Atlus released a new trailer for Shin Megami Tensei V: Vengeance that provides an extensive summary over all the new features they’ve introduced for the expanded re-release of this mainline SMT entry. They emphasized, once again, that players can play the original story of Shin Megami Tensei V by choosing the Canon of Creation at the beginning of the game; meanwhile, the brand-new story can be seen by choosing the alternate Canon of Vengeance. People are free to choose whichever one they want to play right at the start – there is no need to unlock the new story and it will be available immediately.

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A heavy focus of the Complete Guide trailer is concentrating on the new combination abilities available to players. By pairing up specific demons in a party, new combat skills will be available to utilize. These skills consume the Magatsuhi gauge. One of the examples the trailer gave was pairing up Feng Huang, Moloch, and Surt; Feng Huang has a buff that increases fire damage when damaging a foe weak to fire and Moloch gives fire attacks a chance to score a critical hit. Pair those up with Surt’s ability to buff allies to match their fire affinity to his and players can deal absolutely devastating damage every time they target an enemy’s Fire weakness.

Additionally, Atlus has given a huge list of other additional features and adjustments coming to Shin Megami Tensei V: Vengeance. We have listed all 50 of them below the trailer.

Shin Megami Tensei V: Vengeance launches on June 14 for PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, Nintendo Switch, and PC (Steam).

  1. Innate Skills – Passive skills unique to each demon. Innate skills cover a wide range of possible outcomes, and many produce synergy, depending on the combination with other demons.
  2. Group Skills – A special Magatsuhi Skill which is activated when certain demons work together. These powerful combination skills can offer a variety of effects, including attacks, support, and healing.
  3. Magatsuhi Demon – Magatsuhi Demons are formidable opponents who will randomly appear as you explore the netherworld. Upon defeat you can obtain Incense, which raises the stats of an allied demon.
  4. Magatsu Rails – Magatsu Rails are connections between two points which allow for fast travel within Da’at. Activating one will not only create a shortcut to a specific location, but may also grant access to hidden areas that are normally unreachable.
  5. Level Cap Unlock – When certain conditions are met, the level limit can be raised to 150. Use in combination with stat-boosting Incense to create the ultimate demon party.
  6. Virtual Trainer – Bonus challenge content allowing you to battle a series of bosses you encountered during the game. Use your allied demons and tactical prowess to face the boss rush up to a maximum level of 999!
  7. Guest Characters – In “Canon of Vengeance,” your human companions can fight alongside you as allies.
  8. Demi-fiend joining the party – If certain conditions are met, the Demi-fiend, King of Chaos, will join you as a guest character.
  9. Demon Haunts – This is a relaxation spot where you can interact with your demons, human guest characters, and Aogami. In addtion to enjoying interaction with the demons through conversation and giving them gifts, you may also view them with the free camera function.
  10. Consecutive Encounters – A new addition in which enemy reinforcements appear during combat. This occurs when being chased by multiple enemies. If you manage to win, you will be rewarded with more experience and Macca than usual.
  11. Variations in Demon Conversations – New variants in Demon conversations include surprise quizzes and escaping with gifts. Enjoy more amusing and challenging negotiations!
  12. Adjustment on “Mercy” – Conversations where demons beg for mercy are now more likely to occur during battle. Additionally, a Miracle demanding Incense from cornered demons has been added, improving the usefulnness of such conversations.
  13. Addition of stats-reset item for the protagonist – Added the ability to reshuffle the paramters of the protagonist by using the “New Testament Tablet.”
  14. Dyad Compendium Fusion – Added the “Dyad Compendium Fusion” function, which combines a demon in your possession with a demon saved in the Demon Compendium.
  15. Expansion on Fusion Accidents – Added a demon that can be created only by Fusion accidents. Miracles that greatly increase the rate of combining accidents have also been added.
  16. New Da’at: Shinjuku – Shinjuku Ward, a new location within the netherworld, has been added for “Canon of Vengeance.” Shinjuku features many additional areas of exploration, including a dilapidated cityscape and an enormous park where nature still remains abundant.
  17. New Dungeon: Shakan – A new dungeon, Shakan, has also been added for “Canon of Vengeance.” With unique architecture unlike any other location in Da’at and rotational devices designed to confuse intruders to this sacred space.
  18. Aogami Husks – An “Aogami-type Essence” can be obtained from the “Aogami Husks” scattered throughout the netherworld. These Essences will respawn after a period of time and can be obtained as often as you like.
  19. Abscess Obstruction Removed – Previously there were portions of the map which could not be seen until an Abscesses was destroyed. This has been updated so now the map may always be viewed in full.
  20. Fewer flying demon encounters – Changed so that attacks from flying demons on the field must always take place within the frame.
  21. Expanded the obtainable range of relics – Extended the obtainable range of relics 2x.
  22. Added height difference indication to the map – Adjusted the color coding of the map to make it easier to see the differences in elevation.
  23. Additional Quest Navigators – The number of quest navigation demons that will journey alongside the Nahobino to find hidden treasures and other items has been greatly increased from 6 to 17.
  24. Quest navigator now has highlight effects when moving – Updated demon navigators so that their movement is highlighted and a pillar of light emanates from their arrival point.
  25. First Strike Adjustment – Updated so that even after being detected by an enemy, you can still gain the initiative in battle by striking them from behind.
  26. Addition of Miracles ON/OFF function – Changed to allow some Miracles to be turned on or off at will.
  27. Tutorial Recap – Changed so that the tutorial can be revisited at any time by opening the menu.
  28. Variety of subquests – Additional subquests have been added to enhance the gameplay. Along with defeating demons or collecting items, they feature quests where you take control of demons, or time-sensitive events.
  29. Added destination indication to some subquests – Changed so that quest destinations can be viewed by displaying a map from a list.
  30. Mitigation on level difference adjustments – The damage adjustment by level difference was changed to be more moderate compared to the previous version. Depending on tactics, it has been made easier to defeat stronger opponents.
  31. Auto-Skill – The “Auto-Attack/Auto-Skill” mode can be selected at the user’s discretion when selecting Auto-Battle. Auto-Attack is a conventional battle mode utilizing standard attacks. Auto-Skill is a new mode in which players use their skills to attack their opponents’ weak points during Auto-Battle.
  32. Expansion of control options – Changed to allow adjustment of stick operation sensitivity and key assignments.
  33. Expanded options for graphics – Added the ability to adjust and change brightness, contrast, etc.
  34. Double speed setting for skill cutscenes – The speed setting, which was only available for skip/double-speed, has been expanded to 4x!
  35. Added information about a character’s Essence – Changed so that when you hover over a demon, for example, you can tell if you already possess that demon’s Essence.
  36. Enhancements to the Essence screen – The ability to search for Essences by the skills you want is now available. Additionally, a mark has been added to an Essence that can be purchased in the store.
  37. Enhanced sorting functionality – Enhanced sorting functions, such as sorting by purchasable Essences, by reverse fusion, by ingredients, etc.
  38. Receiving gifts or learning skills visa Fusion – Changed so that gift giving and learning skills, which happened only at normal level-up for demons, will now occur via Fusion level-up as well.
  39. Enhancements to the Compendium – Demon Compendium data can be “Original” or “Custom.” Comparative display between custom data and original data is also now possible.
  40. Estoma Field – Changed the specifications of Estoma, a skill to avoid enemy encounters. It is no longer affected by the new moon, and consumes Magatsuhi instead of MP. It can be turned on/off at any time after obtaining it.
  41. Addition of “sky view” which allows you to view your surroundings – Added the ability to look around from above while exploring.
  42. Added the “landmark function” to the map – Added the ability to place markers at desired locations.
  43. Transmission of obstacles in the field – Added the ability for the camera to see through obstacles to prevent 3D sickness.
  44. Addition of ON/OFF function for map icons – Changed so that map icons can be turned on and off individually.
  45. Minimap Rotation – Added option to rotate the mini-map to match the camera.
  46. Added recommended level indication to susbquests – Changed so that the recommended level of subquests can be found within the quest list.
  47. Batch use of growth items – Changed so that the status-enhancing items and other items can be used all at once.
  48. Improved experience items – This level-up process, which used to take place after the battle, has been changed in this title so that it takes place immediately after the use of experience items.
  49. Save Anywhere implementation – Saving can now be done anywhere, not just in leyline founts.
  50. New Game Plus feature “Godborn” – Extreme difficulty mode that is unlocked after fulfilling certain conditions. When activated, the level of all enemy demons is raised to 150. Incense can be purchased with Macca.

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